Choose your fight
Ranked rounds — your best score on each stage reaches the leaderboard.
Fight type
Strike mix
60%hands40%legs
Hands are punches and elbows; legs are knees and kicks. You only have two legs, so leg strikes stay 1.5 beats apart — leg-heavy rounds keep the mix but have fewer targets overall.
Defence
Solid amber balls are the opponent’s strikes, not yours — the only targets you must not touch. Slip your head aside, or duck under. Getting caught costs the target and points on top.
Countdown
How long you get to set your stance before the first target flies in.
Music
Starts when the round does — never during the countdown. The metronome and hit sounds play either way.
Stage
Score 2,500 on stage 1 to unlock
0 / 2,500
Score 6,000 on stage 2 to unlock
0 / 6,000
Score 12,000 on stage 3 to unlock
0 / 12,000
Warm Up · Drill79 targets · 1:08 · 40% legs
Needs a device with a camera. Your video never leaves the browser.
